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Press kit

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01  Fact sheet

Studio

Studio GudaGuda Studio
Based Switzerland
Founded 2022
Team 2 people

GudaGuda Studio is a two-person independent studio in Switzerland, founded in 2022 by friends Dominik and Oliver. Two people with day jobs and a stubborn belief that small, honest games are worth making properly. Before games, we shipped Memoru, a flashcard app, as proof we could finish something. It was followed by a space game in Godot we don't really talk about and a run of small PICO-8 experiments. Yokai Mart is the first project we're taking all the way to a public release.

02  Fact sheet

Yokai Mart

Developer GudaGuda Studio
Genre Cozy management · spirit befriending
Platforms PC · Steam Deck · Linux · macOS
Release Early 2027
Engine Godot

Yokai Mart is a cozy management game about running a convenience store at the edge of the spirit world. When Aoi's grandmother writes asking for help at the family shop, she doesn't hesitate: the shelves need restocking and the neighbourhood won't sort itself. By day she orders stock, fills shelves, and gets to know the daytime regulars, each with a small story of their own. By night the store grows quiet, and some nights not everyone who walks in is exactly human. Every yokai has things they love, things that set them off, and a particular way of being in the world; work out what makes them feel at home and the harmony builds. Everything Aoi learns goes in her notebook, filled in a little more with every visit. Day and night shape each other: every morning brings three new choices, small decisions with real consequences that quietly make the store a little more Aoi's own. The yokai are her grandmother's old friends. Aoi is just learning to become theirs. Coming to PC, Steam Deck, Linux and macOS in early 2027.