GUDAGUDA/ぐだぐだ / adj. sluggish, aimless, in no particular hurry

We’ll get there.

Eventually.

A two-person studio based in Switzerland, handling every part ourselves: coding, art, music, and everything in between.

Tiny team and a lot of ideas
Switzerland Built around day jobs
Since 2022 almost there
妖怪マート In stores early 2027
01  Yokai Mart 妖怪マート

A convenience store at the edge of the spirit world. Aoi returns to her grandmother's cozy convenience store and discovers it has regulars she never expected. Stock the shelves by day, care for the yokai by night, and slowly unravel the gentle magic Aoi's grandmother has always tended.

Cozy managementSpirit befriendingJapanese folklore
Yokai Mart — Night
Night. Use the quiet of the night to catch up on the business. When you're lucky you'll meet the yokai.

Mind the shop

Stock shelves, get to know the customers, order products and make rent every week. Real systems under the cozy surface.

Keep the Notebook

As you keep studying the yokai, your notebook is filled with clues about them. What they love, what sets them off and the level of friendship you build.

Follow the cycle

What you do at night decides how the day goes and vice-versa. The loop tightens as you learn who's coming next.

Wishlist Yokai Mart on Steam

Public demo in August, then Steam Next Fest in October. Wishlists decide whether anyone sees it, so yes, we're asking.

Add to wishlist Great on Deck
02  News

The occasional update

Milestones, demos, and the odd small win. When something's worth sharing, it goes here.

03  About

Who keeps saying “eventually”

Two friends in Switzerland with day jobs, a five-year plan, and a stubborn belief that small, honest games are worth making properly.

GudaGuda isn't just a hobby with a name slapped on it. It's two friends chipping away, one pixel at a time, at the games we dreamed of making as kids. Slowly, aimlessly, on purpose. That's what the name means, and why we never take ourselves too seriously.

D
Dominik Co-founder
O
Oliver Co-founder
2022–2024 Memoru

A flashcard app for iOS, Android, and web. Proof we could finish something. Not a game, but our first milestone.

2025 A space game in Godot

Scope ate it. We don’t talk about the space game.

2025 PICO-8 experiments

Small, finished, finally fun. Constraints kept us from getting lost.

2025 → Yokai Mart

The idea was born in a three-day winter jam. The first thing we’re taking all the way to a public release.

04  Press Kit

We’re serious. Please press us.

Logos, screenshots, a fact sheet, and copy you can paste straight into an article, all on one page.

05  Community

Hang out in the Discord

Small, friendly, a little chaotic. This is where the news drops first. Come say hi.